![]() The results showed that the three-on-two (3 on 2) offense was the most frequent fast break situation and the winners indicated more fast breaks, with more successful two point shots and more fast break situations 1 on 0. For the statistical comparisons of the data, the analysis of correspondents and classification (cluster), the Crosstabs command and x2 (Chi-square) test were used. The analyses carried out concerned: a) the display frequency of the fast break situations and b) the effectiveness of the fast break situations in wins and defeats. The games were analyzed via the program Sportscout. The analysis was post-event using video, with the help of a computer (PC), of twenty-six (n=26) games of Men's Basketball Teams in the framework of the various Championships organized by FIBA during the competitive periods 2002–2004. ![]() The purpose of this work is to record and analyze the fast breaks and their effectiveness that take place in Basketball games.
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